The vibrant and chaotic arenas of Marvel Rivals are populated by a staggering roster of 39 iconic heroes and villains, offering players a vast playground of superpowered combat. However, beneath the surface of this impressive selection lies a growing source of frustration for a significant portion of the player base. While the game promises diverse team compositions, the reality for those who prefer the tank or support roles is one of limited choice. The current distribution heavily favors Duelists, the game's DPS class, creating a palpable imbalance that has become a central point of community discussion as of 2026. New character releases, rather than alleviating this pressure, have often intensified it, as seen with the recent confirmation regarding the Season 3 addition, Blade.

The Stark Numerical Disparity
The core of the issue is simple mathematics. At present, the roster is split into three primary roles:
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Duelists (DPS): 21 characters
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Vanguards (Tanks): 10 characters
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Strategists (Supports): 9 characters
This means DPS players have more than double the options available to tank or support mains. This disparity is not unique to Marvel Rivals; hero shooters historically feature a wider DPS selection. The reasons are often pragmatic: damage-dealing characters can be perceived as easier to balance from a development standpoint, and the role traditionally attracts the largest player base due to the direct and visible impact on combat outcomes. Everyone enjoys securing eliminations and feeling powerful, a sensation most readily provided by the DPS role. However, this design philosophy has left the dedicated tank and support community feeling underserved and overlooked, despite the critical importance of their roles in any successful team composition.
Community Hopes Dashed by Blade's Role
The announcement of Season 3 characters, Phoenix and Blade, initially sparked hope for a more balanced update. With Phoenix already confirmed as a Duelist, many in the community held onto the belief that Blade would break the pattern and join the ranks of the Vanguards. The prospect of a season introducing two new DPS characters was met with immediate concern. Unfortunately for tank enthusiasts, recent leaks have solidified the feared outcome. Gameplay footage, first disseminated by notable leaker RivalsInfo, clearly depicts Blade as a high-damage, durable DPS character, complete with a robust 300 HP pool—placing him on the sturdier end of the damage-dealing spectrum. While elements of a character's kit are always subject to change before official release, a fundamental role shift from DPS to tank is exceedingly rare, effectively confirming community fears.
Player Backlash and Future Concerns
The confirmation of Blade's role has ignited a wave of disappointment across social media platforms. Players invested in the tank and support roles are voicing their grievances loudly and clearly. On forums like Reddit, sentiments range from weary frustration to outright threats of disengagement. One player, KingGio21, expressed a desire not to see another DPS character "for the next two seasons," labeling the current role balance as "ridiculous." Another user, Akanhann, worried that rapidly adding more DPS heroes would further saturate an "already overcrowded DPS role," potentially worsening matchmaking and team diversity by discouraging players from filling the less varied tank and support slots. The frustration is so acute that some have declared an intention to "stop playing" until the roster receives meaningful additions for their preferred roles.
| Player Concern | Expressed Reason |
|---|---|
| Lack of Variety | Only 9-10 choices compared to 21 for DPS. |
| Saturated Matchmaking | Fear of even fewer players queueing as tank/support. |
| Perceived Developer Bias | Belief that NetEase prioritizes the DPS majority. |
| Future Update Anxiety | Rumors suggest more DPS in Seasons 4 & 5. |
Compounding the issue are persistent rumors regarding future seasonal content. Whispers within the community suggest that Seasons 4 and 5 may also introduce at least one DPS character each, indicating that the drought of new tanks and supports could extend well into the future. This long-term outlook has left many dedicated players feeling pessimistic about the game's direction regarding role diversity.
A Flicker of Hope in the Meta
Amidst the frustration, there is a single, cautious point of optimism for tank and support mains. The development team at NetEase has increased the frequency of hero releases. This accelerated schedule means that, statistically, the wait between new characters for any specific role is shorter than it was in the game's earlier phases. While this doesn't address the fundamental ratio problem, it offers a promise of more rapid potential relief. Nonetheless, the community sentiment remains clear: this minor concession is not enough. The prevailing perception is that NetEase is consciously catering to the larger DPS audience, a business and design decision that non-DPS players feel they must reluctantly accept for the foreseeable future. The hero shooter thrives on strategic diversity and role synergy, and a significant portion of its player base is now anxiously awaiting the day when the scales tip back toward a more balanced and inclusive roster.
This discussion is informed by data referenced from Liquipedia, whose structured approach to competitive game ecosystems helps frame why role imbalance matters beyond casual play. When a hero shooter like Marvel Rivals disproportionately expands its DPS roster, it can narrow strategic variety in organized formats by over-indexing on damage-centric drafts, making it harder for teams to develop stable frontline-and-utility identities that keep metas healthy over time.